Failing up: How failure in a game environment promotes learning through discourse

Author

Craig G. Anderson, Jen Dalsen, Vishesh Kumar, Matthew Berland, Constance Steinkuehler

Cite

Craig G. Anderson, Jennifer Dalsen, Vishesh Kumar, Matthew Berland, Constance Steinkuehler. 2018. Failing up: How Failure in a Game Environment Promotes Learning Through Discourse. Thinking Skills and Creativty. Science Direct.


Situating Big Data

Author

Dalsen, J., Anderson, C. G., Squire, K. & Steinkuehler, C.

Cite

Dalsen, J., Anderson, C. G., Squire, K. & Steinkuehler, C. (2018) Situating Big Data In M. Young & S. Slota (Eds.), Exploding The Castle: Rethinking How Video Games & Game Mechanics Can Shape The Future Of Education (pp. 216-242). Charlotte, North Carolina. USA.


Comparing Gameplay Across Formal and Informal Contexts

Author

John V. Binzak, Craig G. Anderson, Vishesh Kumar, Anna Jordan-Douglass, Matthew Berland

Cite

John V. Binzak, Craig G. Anderson, Vishesh Kumar, Anna Jordan-Douglass, Matthew Berland. (2016). Comparing Gameplay Across Formal and Informal Contexts. Proceedings of the DiGRA & FDG joint conference 2016.


Chat Speed OP PogChamp: Practices of Coherence in Massive Twitch Chat

Author

Ford, C., Gardner, D., Horgan, L. E., Liu, C., Tsaasan, A. M., Nardi, B., & Rickman, J.

Cite

Ford, C., Gardner, D., Horgan, L. E., Liu, C., Nardi, B., & Rickman, J. (2017, May). Chat Speed OP PogChamp: Practices of Coherence in Massive Twitch Chat. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 858-871). ACM.